The Impossible(?) Platformer
When push comes to shove, will. you. ragequit?
“The ImPossible(?) Platformer” is a platformer specifically designed for one purpose: to ragebait.
I was inspired by the following games: Level Devil, Opposite Day, and The Unfair Platformer.
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CHALLENGES:
While having prior coding experience, this was my first time ever using Pico-8, let alone coding in LUA. As a result, this game is FAR from perfect (your player WILL get stuck in the walls - sorry but not sorry). But overall, considering the fact that this was to be made within a single week and it was my first time coding in LUA, I’m pretty proud of what I created.
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FEATURING:
- Physics Based Player Movement
- Disappearing Blocks
- Invisible Blocks
- SFX
- Music
- Featuring: Multiple Ways to Die (and Cry!)
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Made by an aspiring Indie Developer.
Thanks for playing!
(Special thanks to my twin sister Rinarex for being the first person to playtest my game)
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | camila-programz |
| Genre | Platformer |
| Tags | PICO-8, Pixel Art |




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